There are lots of games that have demonstrated ways to tell a story with gameplay elements, the environment, and scripted events only. Here's how they did it.
The most beautiful moment when writing code is when you are totally focused, flow in the zone and forget everything else in the world. Here's how you do it.
What about building and deploying branches to a test server without merging a branch first to the staging- or even master-branch only to be able to test your changes?